Pygame » History » Version 2
  cristobal hernandez, 12/12/2024 10:03 PM 
  
| 1 | 1 | cristobal hernandez | h1. Pygame | 
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| 2 | 1 | cristobal hernandez | |
| 3 | 1 | cristobal hernandez | <pre><code class="python"> | 
| 4 | 1 | cristobal hernandez | import pygame | 
| 5 | 1 | cristobal hernandez | |
| 6 | 1 | cristobal hernandez | # Joystick | 
| 7 | 2 | cristobal hernandez | def inicializar_pygame(self): | 
| 8 | 2 | cristobal hernandez | pygame.init() | 
| 9 | 2 | cristobal hernandez | pygame.joystick.init() | 
| 10 | 1 | cristobal hernandez | |
| 11 | 2 | cristobal hernandez | if pygame.joystick.get_count() > 0: | 
| 12 | 2 | cristobal hernandez | self.joystick = pygame.joystick.Joystick(0) | 
| 13 | 2 | cristobal hernandez | self.joystick.init() | 
| 14 | 2 | cristobal hernandez |         print(f"Joystick detectado: {self.joystick.get_name()}") | 
| 15 | 2 | cristobal hernandez | self.running = True | 
| 16 | 2 | cristobal hernandez | self.verificar_eventos_pygame() | 
| 17 | 2 | cristobal hernandez | else: | 
| 18 | 2 | cristobal hernandez |         print("No se detectó ningún joystick.") | 
| 19 | 2 | cristobal hernandez | self.joystick = None | 
| 20 | 2 | cristobal hernandez | pygame.quit() | 
| 21 | 2 | cristobal hernandez | |
| 22 | 2 | cristobal hernandez | def verificar_eventos_pygame(self): | 
| 23 | 2 | cristobal hernandez | if self.combobox_controles.get() != "Joystick": | 
| 24 | 2 | cristobal hernandez | self.running = False | 
| 25 | 2 | cristobal hernandez | pygame.quit() | 
| 26 | 2 | cristobal hernandez | return | 
| 27 | 2 | cristobal hernandez | |
| 28 | 2 | cristobal hernandez | for event in pygame.event.get(): | 
| 29 | 2 | cristobal hernandez | if pygame.joystick.get_count() == 0: | 
| 30 | 1 | cristobal hernandez | self.running = False | 
| 31 | 2 | cristobal hernandez |             messagebox.showinfo("Información", "Se ha perdido la conexión con el mando.") | 
| 32 | 1 | cristobal hernandez | return | 
| 33 | 1 | cristobal hernandez | |
| 34 | 2 | cristobal hernandez | if event.type == pygame.JOYHATMOTION: | 
| 35 | 2 | cristobal hernandez | self.manejar_hat(event) | 
| 36 | 1 | cristobal hernandez | |
| 37 | 2 | cristobal hernandez | elif event.type in [pygame.JOYBUTTONDOWN, pygame.JOYBUTTONUP]: | 
| 38 | 2 | cristobal hernandez | self.manejar_botones(event) | 
| 39 | 1 | cristobal hernandez | |
| 40 | 2 | cristobal hernandez | elif self.joystick: | 
| 41 | 2 | cristobal hernandez | self.manejar_joystick() | 
| 42 | 1 | cristobal hernandez | |
| 43 | 2 | cristobal hernandez | self.root.after(60, self.verificar_eventos_pygame) | 
| 44 | 1 | cristobal hernandez | |
| 45 | 2 | cristobal hernandez | def manejar_hat(self, event): | 
| 46 | 2 | cristobal hernandez | hat_value = self.joystick.get_hat(0) | 
| 47 | 2 | cristobal hernandez |     direcciones = {(0, 1): self.moveUp, (0, -1): self.moveDown, (-1, 0): self.moveLeft, (1, 0): self.moveRight} | 
| 48 | 1 | cristobal hernandez | |
| 49 | 2 | cristobal hernandez | if hat_value != (0, 0) and not self.key_pressed and hat_value in direcciones: | 
| 50 | 2 | cristobal hernandez | direcciones[hat_value]() | 
| 51 | 2 | cristobal hernandez | self.canvas.itemconfig(self.contenedor[hat_value], fill="#08FBF9") | 
| 52 | 2 | cristobal hernandez | self.tecla_pressed = hat_value | 
| 53 | 2 | cristobal hernandez | self.key_pressed = True | 
| 54 | 2 | cristobal hernandez | elif hat_value == (0, 0) and self.tecla_pressed in direcciones: | 
| 55 | 2 | cristobal hernandez | self.stop() | 
| 56 | 2 | cristobal hernandez | self.canvas.itemconfig(self.contenedor[self.tecla_pressed], fill="#0F2B6A") | 
| 57 | 2 | cristobal hernandez | self.key_pressed = False | 
| 58 | 2 | cristobal hernandez | self.tecla_pressed = None | 
| 59 | 1 | cristobal hernandez | |
| 60 | 2 | cristobal hernandez | def manejar_botones(self, event): | 
| 61 | 2 | cristobal hernandez |     button_mapping = { | 
| 62 | 2 | cristobal hernandez | 0: self.grab, # button_x | 
| 63 | 2 | cristobal hernandez | 1: self.drop, # button_circle | 
| 64 | 2 | cristobal hernandez | 8: self.upCraw, # button_l2 | 
| 65 | 2 | cristobal hernandez | 9: self.downCraw # button_r2 | 
| 66 | 2 | cristobal hernandez | } | 
| 67 | 2 | cristobal hernandez | |
| 68 | 2 | cristobal hernandez | if event.type == pygame.JOYBUTTONDOWN and event.button in button_mapping: | 
| 69 | 2 | cristobal hernandez | self.botones_presionados.add(event.button) | 
| 70 | 2 | cristobal hernandez | if not self.key_pressed: | 
| 71 | 2 | cristobal hernandez | button_mapping[event.button]() | 
| 72 | 2 | cristobal hernandez | self.tecla_pressed = event.button | 
| 73 | 1 | cristobal hernandez | self.key_pressed = True | 
| 74 | 2 | cristobal hernandez | self.canvas.itemconfig(self.contenedor[self.tecla_pressed], fill="#08FBF9") | 
| 75 | 2 | cristobal hernandez | |
| 76 | 2 | cristobal hernandez | elif event.type == pygame.JOYBUTTONUP and event.button in self.botones_presionados: | 
| 77 | 2 | cristobal hernandez | self.botones_presionados.discard(event.button) | 
| 78 | 2 | cristobal hernandez | if event.button == self.tecla_pressed: | 
| 79 | 1 | cristobal hernandez | self.canvas.itemconfig(self.contenedor[self.tecla_pressed], fill="#0F2B6A") | 
| 80 | 1 | cristobal hernandez | self.key_pressed = False | 
| 81 | 1 | cristobal hernandez | self.tecla_pressed = None | 
| 82 | 1 | cristobal hernandez | |
| 83 | 2 | cristobal hernandez | def manejar_joystick(self): | 
| 84 | 2 | cristobal hernandez | eje_x = self.joystick.get_axis(0) | 
| 85 | 2 | cristobal hernandez | eje_y = self.joystick.get_axis(1) | 
| 86 | 1 | cristobal hernandez | |
| 87 | 2 | cristobal hernandez | eje_x_redondeado = round(eje_x, 1) | 
| 88 | 2 | cristobal hernandez | eje_y_redondeado = round(eje_y, 1) | 
| 89 | 1 | cristobal hernandez | |
| 90 | 2 | cristobal hernandez | if abs(eje_x_redondeado) < 0.9 and abs(eje_y_redondeado) < 0.9: | 
| 91 | 2 | cristobal hernandez | if self.tecla_pressed == "c": | 
| 92 | 2 | cristobal hernandez | self.stop() | 
| 93 | 2 | cristobal hernandez | self.canvas.itemconfig(self.contenedor["c"], fill="white") | 
| 94 | 2 | cristobal hernandez | self.key_pressed = False | 
| 95 | 2 | cristobal hernandez | self.tecla_pressed = None | 
| 96 | 1 | cristobal hernandez | |
| 97 | 2 | cristobal hernandez | else: | 
| 98 | 2 | cristobal hernandez |         direcciones_x = {1: self.moveRight, -1: self.moveLeft} | 
| 99 | 2 | cristobal hernandez |         direcciones_y = {1: self.moveDown, -1: self.moveUp} | 
| 100 | 1 | cristobal hernandez | |
| 101 | 2 | cristobal hernandez | if eje_x_redondeado > 0.89 and not self.key_pressed: # Derecha | 
| 102 | 2 | cristobal hernandez | direcciones_x[1]() | 
| 103 | 2 | cristobal hernandez | self.canvas.itemconfig(self.contenedor["c"], fill="#08FBF9") | 
| 104 | 2 | cristobal hernandez | self.tecla_pressed = "c" | 
| 105 | 2 | cristobal hernandez | self.key_pressed = True | 
| 106 | 1 | cristobal hernandez | |
| 107 | 2 | cristobal hernandez | elif eje_x_redondeado < -0.89 and not self.key_pressed: # Izquierda | 
| 108 | 2 | cristobal hernandez | direcciones_x[-1]() | 
| 109 | 2 | cristobal hernandez | self.canvas.itemconfig(self.contenedor["c"], fill="#08FBF9") | 
| 110 | 2 | cristobal hernandez | self.tecla_pressed = "c" | 
| 111 | 2 | cristobal hernandez | self.key_pressed = True | 
| 112 | 1 | cristobal hernandez | |
| 113 | 2 | cristobal hernandez | elif eje_y_redondeado > 0.89 and not self.key_pressed: # Abajo | 
| 114 | 2 | cristobal hernandez | direcciones_y[1]() | 
| 115 | 2 | cristobal hernandez | self.canvas.itemconfig(self.contenedor["c"], fill="#08FBF9") | 
| 116 | 2 | cristobal hernandez | self.tecla_pressed = "c" | 
| 117 | 2 | cristobal hernandez | self.key_pressed = True | 
| 118 | 1 | cristobal hernandez | |
| 119 | 2 | cristobal hernandez | elif eje_y_redondeado < -0.89 and not self.key_pressed: # Arriba | 
| 120 | 2 | cristobal hernandez | direcciones_y[-1]() | 
| 121 | 2 | cristobal hernandez | self.canvas.itemconfig(self.contenedor["c"], fill="#08FBF9") | 
| 122 | 2 | cristobal hernandez | self.tecla_pressed = "c" | 
| 123 | 2 | cristobal hernandez | self.key_pressed = True | 
| 124 | 1 | cristobal hernandez | |
| 125 | 1 | cristobal hernandez | |
| 126 | 2 | cristobal hernandez | nuevo_x = 350 + eje_x * 50 | 
| 127 | 2 | cristobal hernandez | nuevo_y = 275 + eje_y * 50 | 
| 128 | 2 | cristobal hernandez | self.pos_x = nuevo_x | 
| 129 | 2 | cristobal hernandez | self.pos_y = nuevo_y | 
| 130 | 2 | cristobal hernandez | self.canvas.coords(self.contenedor["c"], self.pos_x - 10, self.pos_y - 10, self.pos_x + 10, self.pos_y + 10) | 
| 131 | 1 | cristobal hernandez | </code></pre> | 
